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AI Insights · Timothy · October 2023

Top 5 Boxing Games on Android in Argentina Q3 2023

Discover the performance of the top 5 boxing games on Android in Argentina during Q3 2023, including trends in downloads, revenue, and active users.

Top 5 Boxing Games on Android in Argentina Q3 2023

During Q3 2023, the top 5 boxing games on the Android platform in Argentina showcased varied performance metrics. Let's delve into the weekly trends in downloads, revenue, and active users for each game.

EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS saw fluctuating weekly downloads, peaking at around 7.6K in mid-July and tapering off to approximately 4.9K by the end of September. Weekly active users followed a similar trend, starting at 7.2K at the end of June and gradually decreasing to 6.4K by late September. Revenue was minimal, with a brief spike of $42 in late July.

Arm Wrestling Master by GOODROID, Inc. experienced a significant drop in weekly downloads, starting strong with over 11.5K at the end of June but declining steadily to just over 3.1K by the end of September. Active users also declined from 18.4K to 11.8K over the quarter. There was no reported revenue for this game during the period.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES had a notable increase in weekly downloads, starting at 14.1K in late June, dipping mid-quarter, and then surging to 14.5K by the end of September. Active users fluctuated, beginning at 29.2K, dipping mid-quarter, and then rising to 25.2K by the end of the period. No revenue data was reported.

Punchy Race: Run & Fight Game, also by CASUAL AZUR GAMES, showed an increase in weekly downloads from 1.7K in late June to a peak of 5.6K in late July, before gradually declining to 1.9K by the end of September. Active users increased from 11.2K to a high of 16.7K in late July, before stabilizing around 11.1K by the end of the quarter. Similar to the previous games, no revenue was reported.

Lastly, Real Boxing 2 by Vivid Games S.A. had a varied download trend, starting at 2.5K in late June, peaking at 5.1K in early July, and then settling around 2K by the end of September. Active users followed a similar pattern, starting at 4.8K, peaking at 8.3K, and then stabilizing around 4K. Minimal revenue was recorded, with a brief spike of $27 in early July.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023